Bidding, how tricks are won, how bids, bags and nil are scored, and how to play with two, three or six — plus a printable score sheet.
Four players in two teams of two, partners sitting opposite. Each hand, everyone bids how many tricks they'll take, and each team tries to take at least its combined bid. Make it and you score the bid × 10, plus 1 for every extra trick. Spades are always trump. First team past 500 wins.
Ann bids 4 and takes 2. Ben bids 3 and takes 6. Neither hit their own number, but together they bid 7 and took 8 — contract made. The team scores 71: 70 for the bid, plus 1 for the extra trick.
Clubs led: A♣ 7♣ 2♠ K♣. The 2♠ wins — the lowest spade beats the highest club. It could only be played by someone with no clubs left.
| Result | Points |
|---|---|
| Make your contractTake at least the team's combined bid. | bid × 10 |
| Each extra trick (a “bag”) | +1 |
| Miss your contractBicycle's rules score 0; Pagat's deduct the bid, −bid × 10. Agree which before you start. | 0 or −bid × 10 |
| Nil madeBid nil and take no tricks at all. | +100 |
| Nil brokenTake even one trick. | −100 |
| Blind nilDeclared before looking at your cards. | ±200 |
The hand is scored against your bid, not against the other team: 9 tricks on a bid of 10 scores nothing (or costs you 100), while 3 on a bid of 3 scores 30.
Extra tricks are worth only 1 point each, but at many tables they also pile up (Pagat treats this as standard; Bicycle lists it as something “some games” do): every time a team's running total of bags reaches 10, it loses 100 points. That's what stops a team from bidding low and hoovering up tricks.
A nil bid says you'll take no tricks at all. It's scored on its own — even in a partnership — and isn't added to the team's contract: your partner has to make their own bid alone. Any trick the nil bidder does take still counts as a bag for the team, but can't help fill the partner's bid.
Cass bids nil and takes a trick: −100. Dee bids 4 and takes 4: the contract is made for 40, and Cass's trick adds a bag, +1. The team still finishes the hand on −59.
Blind nil is the same bid made before looking at your hand, for double. Usually it's only allowed to a team that's 100 or more behind, and the bidder then swaps two cards face down with their partner.
The first team past 500 wins. If both get there in the same hand, the higher total takes it. 200 or 300 makes a shorter game.
Bid, tricks taken and running score for each team, hand by hand.
gettallero.com — or skip the pencil and let Tallero keep score.