The short version: Tallero doesn't collect your data. It stays on your device, with you.
Tallero (the "App") is made by Slow Dust Software ("we," "us"). This policy explains what information the App handles and how.
Effective date: October 8, 2026
Contact: support@gettallero.com
Tallero is built to be private by default:
The rest of this document spells that out.
Everything you create in the App — player names, scores, game history, saved rosters, and your preferences — is stored locally on your device. It is not transmitted to us and is not backed up to any server we control. If you delete the App, that data is removed with it. You can also clear it from within the App's settings.
Because there are no accounts, we do not collect names, email addresses, phone numbers, contacts, photos, or your location.
If you share a game result and choose Save Image in the share sheet, iOS asks once for permission to add photos. The App only adds the image you chose to save; it never reads your photo library.
To understand which games and features get used, the App sends usage events — for example that a game was opened or finished, which game it was, the App version and build it came from, how that copy of the App was installed (App Store, TestFlight beta, or a developer build), whether it's running on a phone or a tablet and which way up (portrait or landscape), your device's language setting (for example "English (UK)") and time zone, and basic technical details such as the operating system version and screen size.
For a finished game, an event also records how many players took part, whether it ended in a tie, how many rounds it ran, roughly how long it took in minutes, and the final scores. The scores are detached from the players and sorted, so what is sent is a list of numbers, not a result belonging to anyone. Events also record which in-app awards and personal records were triggered, and which screens of the statistics view were opened.
No names are sent, and no personal information. Player names never leave your device, and a name you type for a custom game is replaced with the word "custom" before anything is sent. Your IP address is discarded by our analytics provider rather than stored, and it is not used to work out your location. We do not use advertising identifiers and we do not track you across apps.
You can turn this off at any time in the App's settings; when off, the App does not contact the analytics service at all.
The App sends no crash or error reports. When something goes wrong it recovers on its own screen and offers you a way to email us about it — nothing is transmitted unless you choose to write.
If you choose to make a purchase, payment is processed entirely by Apple through the App Store. Apple handles your payment; we never receive or store your credit card or payment details.
To deliver what you bought — and to restore it if you reinstall or change devices — we use a purchase-management service (RevenueCat). It receives the fact of your purchase and which items you're entitled to, along with the purchase identifier described below. It does not receive your payment details.
So that purchases you've already paid for aren't lost, the App creates a random identifier (a UUID) the first time it runs and stores it in the iOS Keychain. This identifier:
That durability is deliberate and exists for one reason: tips are consumable purchases with no Apple-side "Restore Purchases" path, so without a stable identifier a reinstall would silently orphan what you paid for.
We are describing this plainly because it is the one identifier the App keeps that persists across reinstalls. It is shared only with RevenueCat, only to match you to your own purchases.
We use a small number of third parties to provide the functions above. Each receives only what it needs for that function:
We do not sell, rent, or trade your information to anyone, and we do not allow these providers to use your information for their own purposes.
Only to operate and improve the App: keeping your scores on your device, counting the dots on a board you photograph, understanding which features are used (in aggregate), and completing and restoring purchases you initiate. That's it.
Tallero is a general-audience scorekeeper and is not directed to children under 13. We do not knowingly collect personal information from children.
Usage analytics are processed in the European Union (we use PostHog's EU cloud). Purchase records may be processed by our other service providers in the United States or elsewhere.
If we change how the App handles information, we'll update this policy and revise the effective date above.
Questions? Reach us at support@gettallero.com or via gettallero.com.