Setting up your piles, playing to the Dutch piles, Post piles, calling Blitz, and scoring each round — plus a printable score sheet.
A speed card game with no turns — everyone plays at once, racing to lay cards in shared piles in the middle. You score for every card you get down, and the round ends the instant someone empties their Blitz pile and shouts “Blitz!” Cards left in your Blitz pile cost you. First to 75 wins.
Empty your Blitz pile, shout “Blitz!”, and everyone stops. Sort the Dutch piles by the pictures on the card backs so everyone gets their own cards back, then score:
| Card | Points |
|---|---|
| Each card you played to the Dutch piles | +1 |
| Each card left in your Blitz pile | −2 |
| Cards in your Post piles, Wood pile or hand | 0 |
You got 14 cards into the middle but still had 3 in your Blitz pile: 14 − 6 = 8 for the round. Negative rounds happen.
Keep playing rounds until someone reaches 75. Highest score wins.
Enter each player's net for the round — minus signs and all — and Tallero keeps the race to 75 sorted with the leader on top.
Dutch Blitz® is a trademark of its owner. Tallero is independent and not affiliated with or endorsed by the maker of Dutch Blitz.
Each round's net score and the running total. First to 75.
gettallero.com — or skip the pencil and let Tallero keep score.